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    Total online: 1
    Guests: 1
    Users: 0
    Added characters gallery
    http://artrynk.ucoz.com/photo/3

    study project "Jack"



    Character "Speznaz" for commercial project "Contact"
    Company:1c_Avalon
    what  I do:
    -moddeling& texturing
    -Maya rigging
    -engine export\setup, shaders&materials, engine skeletal setup
    -LOD setup

    Soft: 3D max8 , Zbrush 2.5, Photoshop CS2, Maya 2008


    Character "HeavyUnit" for commercial project "Contact"


    commercial project for Sberbank-russia "office  of future"
    What I do:
    -character modelling &texturing
    Soft: 3D max8 , Zbrush 2.5, Photoshop CS2,

    Views: 29223 | Added by: Artrynk | Date: 31.12.2013

      First vers:14/02/12 Web player version

    Last:19/02/12 Walk through+ GUI elemens+Camera switch
    Iterations:
    15/02/12
    Walk through version



    Statistics:
    Scene assembly start 17/01/12

    Scene

    Views: 6736 | Added by: Artrynk | Date: 14.02.2012

    Full Drive 3 project release.
    Work as technical art.director

    Views: 32768 | Added by: Artrynk | Date: 26.12.2010

    Our map, what we done with Flint
    Deathmatch map Heart of Mount for Unreal Tournament3
    develop time  ~ 1 month
    My role:
    -modeling-texturing(total 10 house and some assets )
    -export\engine setup
    -matrerial shaders& light setup
    -camera animations



    Views: 5607 | Added by: Artrynk | Date: 31.03.2010

    Preproduction level for Prometheus MOD based on Unreal Tournament 3 made by Vadym Flinta- Flint.ucoz.com and Artem Rynkovoy - artrynk.ucoz.com
    Prometheus on the UDK Showcase:
    http://www.udk.com/showcase-prometheus.html

    "Prometheus" available now as free downloadable game here:
    www.fileplanet.com/promotions/mod/prometheus.aspx


    Views: 4980 | Added by: Artrynk | Date: 07.01.2010

    added Tech gallery

    http://artrynk.ucoz.com/photo/4









    Views: 4319 | Added by: Artrynk | Date: 03.09.2009

    Added Environments gallery
    Commercial work.
    midlle-poly modeling & texturing for browser game
    3D max 9 + BrasilRender






    Views: 27475 | Added by: Artrynk | Date: 02.09.2009

    UI Menu prototype making for commercial projects "Full drive 3"

    Views: 7963 | Added by: Artrynk | Date: 01.08.2009 | Comments (2)



    Project:Inhabitant Island:The Earthling
    Gallery : http://artrynk.ucoz.com/photo/13
    status: shipped 2007
    Company: StepGame Creative
    My role:
    -Character modeling, Texturing,Environment&assets modelling ,texturing( Software : 3d max, CAT ,Photoshop CS2)

    -Render&light setup(VRay,3Dmax Scanline&MetalRay), Renderfarm setup&managment

    -Art design & Team lead



    Views: 3172 | Added by: Artrynk | Date: 11.07.2007

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