Added characters gallery
http://artrynk.ucoz.com/photo/3 study project "Jack" Character "Speznaz" for commercial project "Contact" Company:1c_Avalon what I do: -moddeling& texturing -Maya rigging -engine export\setup, shaders&materials, engine skeletal setup -LOD setup Soft: 3D max8 , Zbrush 2.5, Photoshop CS2, Maya 2008 Character "HeavyUnit" for commercial project "Contact" commercial project for Sberbank-russia "office of future" What I do: -character modelling &texturing Soft: 3D max8 , Zbrush 2.5, Photoshop CS2, |
Full Drive 3 project release.
Work as technical art.director
Views:
32768
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Date:
26.12.2010
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Preproduction level for Prometheus MOD based on Unreal Tournament 3
made by Vadym Flinta- Flint.ucoz.com
and Artem Rynkovoy - artrynk.ucoz.com
Prometheus on the UDK Showcase: www.fileplanet.com/promotions/mod/prometheus.aspxhttp://www.udk.com/showcase-prometheus.html "Prometheus" available now as free downloadable game here:
Views:
4980
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Date:
07.01.2010
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Views:
4319
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Date:
03.09.2009
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Added Environments gallery Commercial work. midlle-poly modeling & texturing for browser game 3D max 9 + BrasilRender
Views:
27475
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Date:
02.09.2009
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UI Menu prototype making for commercial projects "Full drive 3"
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Project:Inhabitant Island:The Earthling Gallery : http://artrynk.ucoz.com/photo/13 status: shipped 2007 Company: StepGame Creative My role: -Character modeling, Texturing,Environment&assets modelling ,texturing( Software : 3d max, CAT ,Photoshop CS2) -Render&light setup(VRay,3Dmax Scanline&MetalRay), Renderfarm setup&managment
Views:
3172
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Date:
11.07.2007
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